The chart below tracks cumulative value — the running total of feature-weeks users have had access to across everything the team has shipped. The x-axis is elapsed weeks; the y-axis is that running total.
The dashed line shows what the chart would look like if every feature shipped one week after it was built — the fastest timing this team’s throughput allows. The solid green area is what reaches users given the cycle time on the slider. The gap between them is value that exists in the team’s capacity but arrives late: not a throughput shortfall, purely a timing effect.
The slider changes cycle time only. Throughput stays fixed — the team ships one feature per week in both cases.
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Set cycle time to 6 weeks38% of value left on the table
The gap between the dashed reference line and the green area is value the team’s capacity could have delivered — but didn’t, because each feature arrived later. The long-run rate of shipping is the same as the 1-week reference; only the timing differs.
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Reduce to 3 weeksgap falls to 16%
Same team, same capacity. Each feature arrives 3 weeks sooner. The throughput number is unchanged; the cumulative value captured in 24 weeks is higher.
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Reduce to 1 weekmaximum value captured
The curves converge. All potential value from the team’s capacity is captured. Raising throughput is the remaining lever for generating more.
Features earn from the day they ship
A feature in progress earns nothing. It generates value from the day it reaches users. Every week in development or review delays the value clock by a week.
The chart measures this: for each feature, count the weeks it has been live and sum across all features. That total — feature-weeks in users’ hands — is what users have received from the team’s output. Two teams with the same throughput can have very different totals, because one is shipping each feature weeks earlier than the other.
The timing view
Throughput reports the delivery rate — tickets per week. The timing view tracks when each feature landed and how long users have had it in their hands.
Halving cycle time does not double throughput. Throughput has a ceiling set by capacity — the team can only finish as many features as it has time and skill to build. What changes is when each feature arrives. A team that cuts cycle time from 6 weeks to 2 will report the same throughput numbers before and after; the cumulative value chart tells a different story, value accumulating faster from the point the cycle time fell.
Throughput metrics track the output rate. Cumulative value tracks how much has been received. The two diverge whenever features take weeks to complete.
WIP is value in transit
Every item in progress is a feature whose value clock hasn’t started. A team with 12 features in flight has 12 features sitting between commit and users’ hands. Reducing WIP cuts cycle time, which advances when each feature lands.
Little’s Law describes the relationship: cycle time equals WIP divided by throughput. Cut WIP in half and cycle time halves. At steady state, the same work ships at the same rate — each piece arrives sooner.
Takeaways
- — Features earn value from the day they ship. Every week in progress delays the value clock by a week.
- — Throughput measures the delivery rate; cumulative value measures what users have received. The two diverge when cycle times are long.
- — Cutting cycle time advances when value lands. At the same throughput, every week of earlier delivery is a week of value earned.
- — WIP is value in transit. Reducing it cuts cycle time and advances delivery. Little’s Law shows exactly how.